Liquid Shadow




Project: Liquid Shadow (PC)
Role: Unity Developer
Revamping a game prototype. A platform 3D game for the web and PC made using
Unity3D.

Responsibilities:
• Updating character models: textures, shaders, animations.
• Changing camera behavior.
• Designing splash, menu, and loading screens.
• Improving colliders to avoid collision bugs.
• Implementing checkpoints and arrival points to complete levels.
• Integrating new level obstacles.
• Modifying movement mechanics, jumps, and abilities.
• Synchronizing movement and animation.
• Integrating 2 additional complete levels.
• Fixing bugs.

Technologies: Unity, C#, Animation.


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