Shield of Shalwend

 


Project: Shield of Shalwend (PC, Oculus)

Role: Systems Developer


Responsibilities:

• Expanding a 3D top-view action game called Shield of Shalwend that was published

on Steam.

• Adapting gameplay from moving between 3 lines to attack incoming enemies to a

Beat 'em up style game with free movement on a 2d surface.

• Putting together weather, and post-processing effects and model/dialogues/scenery

for cutscenes.

• Adding an Enjin NFT special hammer and shield.

• Creating a 2-player online version for the game using Photon Networking.

• Developing a VR version of this game using Oculus.


Technologies: Unity, C#, Git, Svn, Enjin, Rewired, Photon 2, Oculus Quest, Json, Mecanim,

MasterAudio, Unity IAP, UniStorm, Unity Analytics.

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